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Is Ghost In Shell Anime In Japanese

Japanese cyberpunk media franchise

Ghost in the Crush
Ghost in the Shell logo (1995 film).svg

Logo used in the 1995 movie accommodation of the series.

Created by Masamune Shirow
Original work Ghost in the Shell
Owner Masamune Shirow
Kodansha
Impress publications
Volume(due south)
  • The Ghost in the Shell
  • Ghost in the Shell two: Man-Automobile Interface
  • Ghost in the Shell ane.v: Human-Error Processor
  • Ghost in the Shell: Arise ~Sleepless Heart~
  • Ghost in the Crush: The Human being Algorithm
Films and tv set
Film(s) Animated:
  • Ghost in the Shell
  • Ghost in the Shell ii: Innocence
  • Ghost in the Beat out: Stand Alone Complex - Solid State Gild
  • Ghost in the Shell ii.0
  • Ghost in the Shell: The New Movie

Live-activeness:

  • Ghost in the Vanquish
Animated series
  • Ghost in the Vanquish: Stand Lone Circuitous
  • Ghost in the Beat: S.A.C. 2d GIG
  • Ghost in the Vanquish: Ascend - Alternative Architecture
  • Ghost in the Vanquish: SAC_2045
Games
Video game(southward)
  • Ghost in the Shell
  • Ghost in the Shell: Stand Lonely Complex (2004 video game)
  • Ghost in the Beat: Stand Alone Complex (2005 video game)
  • Ghost in the Beat: Stand Alone Circuitous - Starting time Assault Online
Miscellaneous
OVA
  • Ghost in the Beat out: Stand Alone Complex - The Laughing Human being
  • Ghost in the Shell: Stand Alone Complex - Tachikoma no Hibi (Tachikomatic Days / blithe shorts)
  • Ghost in the Shell: S.A.C. 2d GIG - Individual Eleven
  • Ghost in the Crush: S.A.C. second GIG - Tachikoma no Hibi (Tachikomatic Days / blithe shorts)
  • Ghost in the Shell: Arise

Ghost in the Shell [a] is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated past Masamune Shirow. The manga, first serialized in 1989 nether the subtitle of The Ghost in the Crush, and later published every bit its ain tankōbon volumes by Kodansha, told the story of the fictional counter-cyberterrorist organization Public Security Section 9, led past protagonist Major Motoko Kusanagi, and is set in mid-21st century Japan.

Animation studio Production I.Yard has produced several anime adaptations of the series. These include the 1995 motion-picture show of the same name and its sequel, Ghost in the Beat 2: Innocence; the 2002 television series, Ghost in the Shell: Stand up Solitary Complex, and its 2020 follow-up, Ghost in the Vanquish: SAC_2045; and the Ghost in the Shell: Arise original video animation (OVA) series. In improver, an American-produced live-action picture was released on March 31, 2017.

Overview [edit]

Title [edit]

The original editor Koichi Yuri says: At first, Ghost in the Shell came from Shirow, but when Yuri asked "something more flashy", Shirow came upwardly with "攻殻機動隊 Koukaku Kidou Tai (Beat Squad)" for Yuri. But Shirow was fastened to including "Ghost in the Shell" as well even if in smaller type.[1]

Setting [edit]

Primarily set in the mid-twenty-first century in the fictional Japanese city of Niihama, Niihama Prefecture ( 新浜県新浜市 , Niihama-ken Niihama-shi ),[b] otherwise known as New Port City ( ニューポートシティ , Nyū Pōto Shiti ), the manga and the many anime adaptations follow the members of Public Security Department ix, a task-forcefulness consisting of diverse professionals skilled at solving and preventing law-breaking, mostly with some sort of police force background. Political intrigue and counter-terrorism operations are standard fare for Department 9, but the various actions of decadent officials, companies, and cyber-criminals in each scenario are unique and require the diverse skills of Section nine's staff to forestall a series of incidents from escalating.

In this post-cyberpunk iteration of a possible future, calculator technology has advanced to the point that many members of the public possess cyberbrains, technology that allows them to interface their biological brain with various networks. The level of cyberization varies from simple minimal interfaces to virtually consummate replacement of the brain with cybernetic parts, in cases of severe trauma. This can besides be combined with diverse levels of prostheses, with a fully prosthetic body enabling a person to become a cyborg. The main graphic symbol of Ghost in the Beat, Major Motoko Kusanagi, is such a cyborg, having had a terrible accident befall her as a child that ultimately required her to apply a full-trunk prosthesis to house her cyberbrain. This loftier level of cyberization, nonetheless, opens the brain up to attacks from highly skilled hackers, with the nigh unsafe being those who will hack a person to curve to their whims.

Media [edit]

Literature [edit]

Original manga [edit]

The original Ghost in the Vanquish manga ran in Japan from April 1989 to Nov 1990 in Kodansha'due south manga anthology Young Magazine, and was released in a tankōbon book on October 5, 1991.[two] Ghost in the Vanquish ii: Homo-Car Interface followed 1997 for 9 bug in Young Mag, and was collected in the Ghost in the Shell: Solid Box on December 1, 2000.[3] Four stories from Man-Motorcar Interface that were not released in tankobon format from previous releases were afterwards collected in Ghost in the Beat 1.five: Human-Error Processor, and published past Kodansha on July 23, 2003.[four] Several fine art books take as well been published for the manga.

Films [edit]

Animated films [edit]

Two animated films based on the original manga have been released, both directed by Mamoru Oshii and blithe past Production I.Thou. Ghost in the Vanquish was released in 1995 and follows the "Puppet Master" storyline from the manga. It was re-released in 2008 every bit Ghost in the Shell two.0 with new audio and updated 3D estimator graphics in certain scenes.[v] Innocence, otherwise known as Ghost in the Shell 2: Innocence, was released in 2004, with its story based on a chapter from the first manga.

On September 5, 2014, information technology was revealed by Production I.G. that a new Ghost in the Crush animated film, Ghost in the Shell: The New Moving-picture show ( 攻殻機動隊 新劇場版 ) in Japanese, would exist released in 2015 promising to show the "further development [of the series]".[6] On January 8, 2015, a short teaser trailer was revealed for the project unveiling a redesigned Major more than closely resembling her appearance from the older films, and a plot post-obit the Arise continuity of the franchise.[7] The trailer listed Kazuya Nomura as the manager, Kazuchika Kise every bit the general director and grapheme designer, Toru Okubo as the animation director, Tow Ubukata as the screenplay writer and Cornelius as the composer. The film premiered on June twenty, 2015, in Japanese theaters.[7]

Live-action movie [edit]

In 2008, DreamWorks and producer Steven Spielberg caused the rights to a live-activity motion picture accommodation of the original Ghost in the Trounce manga.[8] On January 24, 2014, Rupert Sanders was appear equally director, with a screenplay by William Wheeler.[9] In April 2016, the full cast was announced, which included Juliette Binoche, Chin Han, Lasarus Ratuere and Kaori Momoi, and Scarlett Johansson in the lead role;[ten] the casting of Johansson drew accusations of whitewashing.[xi] [12] [xiii] [14] Principal photography on the film began on location in Wellington, New Zealand, on February ane, 2016. Filming wrapped in June 2016.[fifteen] Ghost in the Crush premiered in Tokyo on March 16, 2017, and was released in the United States on March 31, 2017, in 2nd, 3D and IMAX 3D.[16] It received mixed reviews, with praise for its visuals and Johansson's functioning only criticism for its script and grossing a substantive box office.[17] [eighteen]

Television [edit]

Stand Alone Complex TV serial, flick and ONA [edit]

In 2002, Ghost in the Shell: Stand Lonely Circuitous premiered on Animax, presenting a new telling of Ghost in the Vanquish independent from the original manga, focusing on Department 9's investigation of the Laughing Man hacker.[19] Information technology was followed in 2004 past a second season titled Ghost in the Beat out: S.A.C. 2nd GIG, which focused on the Individual 11 terrorist group.[20] The principal storylines of both seasons were compressed into OVAs circulate as Ghost in the Beat: Stand up Lonely Circuitous The Laughing Man in 2005 and Ghost in the Shell: Stand Alone Circuitous Individual Eleven in 2006.[21] [22] Also in 2006, Ghost in the Shell: Stand Alone Circuitous - Solid State Society, featuring Section 9'southward confrontation with a hacker known equally the Puppeteer, was broadcast, serving as a finale to the anime serial.[23] The extensive score for the serial and its films was composed by Yoko Kanno.[24]

Kodansha and Production I.Grand appear on April vii, 2017 that Kenji Kamiyama and Shinji Aramaki would be co-directing a new Kōkaku Kidōtai anime production.[25] On December vii, 2018, information technology was reported by Netflix that they had caused the worldwide streaming rights to the original cyberspace animation (ONA) anime series, titled Ghost in the Shell: SAC_2045, and that it would premiere on April 23, 2020. The series volition be in 3DCG and Sola Digital Arts will exist collaborating with Production I.Thou on the project. It was later revealed that Ilya Kuvshinov will handle character designs.[26] It was stated that the new series will have two seasons of 12 episodes each.[27] For the first flavor, the opening theme song music was "Fly with me" every bit performed by Daiki Tsuneta, while the ending was "Sustain++" as performed by Mili.[28]

In addition to the anime, a series of published books, two separate manga adaptations, and several video games for consoles and mobile phones have been released for Stand Alone Circuitous.

Arise OVA, Television set serial and movie [edit]

In 2013, a new iteration of the serial titled Ghost in the Shell: Ascend premiered, taking an original expect at the Ghost in the Beat out world, ready earlier the original manga. It was released as a series of 4 original video animation (OVA) episodes (with express theatrical releases) from 2013 to 2014, then recompiled as a x-episode goggle box series under the title of Kōkaku Kidōtai: Arise - Alternative Architecture. An additional fifth OVA titled Pyrophoric Cult, originally premiering in the Culling Compages broadcast equally ii original episodes, was released on August 26, 2015.[29] Kazuchika Kise served as the chief director of the series, with Tow Ubukata equally head writer.[thirty] Cornelius was brought onto the projection to compose the score for the series, with the Major'south new voice extra Maaya Sakamoto as well providing vocals for certain tracks.

Ghost in the Shell: The New Film, also known as Ghost in the Crush: Ascend − The Movie or New Ghost in the Shell, is a 2015 film directed by Kazuya Nomura that serves as a finale to the Ghost in the Shell: Arise story arc. The motion-picture show is a continuation to the plot of the Pyrophoric Cult episode of Arise, and ties upward loose ends from that arc.

A manga accommodation was serialized in Kodansha's Young Magazine, which started on March xiii and ended on August 26, 2013.[31] [32]

Video games [edit]

Ghost in the Shell was developed by Exact and released for the PlayStation on July 17, 1997, in Japan by Sony Computer Entertainment.[33] Information technology is a 3rd-person shooter featuring an original storyline where the character plays a rookie member of Department 9. The video game's soundtrack Megatech Body features diverse techno artists, such every bit Takkyu Ishino, Browse X or Mijk Van Dijk.[34]

Several video games were also adult to necktie into the Stand Alone Complex idiot box series, in add-on to a kickoff-person shooter by Nexon and Neople titled Ghost in the Shell: Stand Alone Complex - Offset Set on Online,[35] released in 2016.[36]

Legacy [edit]

Ghost in the Shell influenced a number of prominent filmmakers. The Wachowskis, creators of The Matrix and its sequels, showed it to producer Joel Silver, proverb, "We wanna do that for real."[37] The Matrix series took several concepts from the flick, including the Matrix digital rain, which was inspired past the opening credits of Ghost in the Crush, and the way characters access the Matrix through holes in the back of their necks.[38] Other parallels accept been drawn to James Cameron's Avatar, Steven Spielberg's A.I. Artificial Intelligence, and Jonathan Mostow's Surrogates.[38] James Cameron cited Ghost in the Shell every bit a source of inspiration,[39] citing it as an influence on Avatar.[40]

Bungie'due south 2001 third-person action game Oni draws substantial inspiration from Ghost in the Beat out 's setting and characters.[41] [42] Ghost in the Shell also influenced video games such equally the Metallic Gear Solid serial,[43] Deus Ex,[44] and Cyberpunk 2077.[45] [46]

Notes [edit]

  1. ^ Known in Japan as Kōkaku Kidōtai (Japanese: 攻殻機動隊, lit. "Mobile Armored Riot Police")
  2. ^ At that place is a real-earth Niihama, located in Ehime Prefecture, but its name is written differently in kanji: 新居浜市 .

References [edit]

  1. ^ "Ghost in the Vanquish: Stand Lone Complex Official Log one", p. nine. Immature Magazine Pirate Edition, 2003.
  2. ^ 攻殻機動隊(1) (in Japanese). Kodansha. Archived from the original on 2013-11-12. Retrieved 2012-10-13 .
  3. ^ 攻殻機動隊SOLID BOX. 7netshopping.jp (in Japanese). Archived from the original on 2013-03-01. Retrieved 2012-10-13 .
  4. ^ 攻殻機動隊 1.5 (in Japanese). Kodansha. Archived from the original on 2013-xi-12. Retrieved 2012-x-13 .
  5. ^ "Ghost in the Beat out to Render to Japanese Theaters". Anime News Network. Archived from the original on 2012-10-23. Retrieved Nov ix, 2011.
  6. ^ "New Ghost in the Crush Flick Slated for 2015". ANN. Archived from the original on 2014-12-15. Retrieved 15 December 2014.
  7. ^ a b Lovett, Jamie. "Ghost In The Shell: The New Motion picture Trailer Released Online". comicbook.com. Archived from the original on ten July 2015. Retrieved ten July 2015.
  8. ^ Siegel, Tatiana; Fleming, Michael (April fourteen, 2008). "DreamWorks to brand 'Ghost' in three-D". Variety.com. Archived from the original on Baronial 18, 2011. Retrieved November 9, 2011.
  9. ^ Bishop, Bryan (January 25, 2014). "Live-activity 'Ghost in the Shell' moving picture signs the manager of 'Snowfall White and the Huntsman'". The Verge. Archived from the original on March 3, 2014. Retrieved March iii, 2014.
  10. ^ "Ghost in the Shell Photo Released equally Production Begins". Comingsoon.cyberspace. Apr 14, 2016. Archived from the original on May 26, 2020. Retrieved April 20, 2020.
  11. ^ Brown, Tracey (January 10, 2015). "'Ghost in the Shell': Scarlett Johansson casting called 'whitewashing'". Hero Complex. Archived from the original on Apr xviii, 2016. Retrieved April fourteen, 2016.
  12. ^ Child, Ben (January sixteen, 2015). "DreamWorks accused of 'whitewashing' Ghost in the Crush by casting Scarlett Johansson". The Guardian. Archived from the original on May 27, 2015. Retrieved Apr 14, 2016.
  13. ^ "Is Scarlett Johansson casting Hollywood 'whitewashing'?". BBC News. April 19, 2016. Archived from the original on July 19, 2018. Retrieved June 22, 2018.
  14. ^ Fuster, Jeremy (April 14, 2016). "'Ghost In The Trounce' Fans Not Happy About 'Whitewashed' American Remake". TheWrap. Archived from the original on April 17, 2016. Retrieved Apr 14, 2016.
  15. ^ Tsui, Stephanie (June 2, 2016). ""Ghost in the Shell" Will Pic in Hong Kong—and There's Still No Asian Lead". HK Mag. South China Morning time Post. Archived from the original on November fourteen, 2016. Retrieved June four, 2016.
  16. ^ "Ghost in the Shell Official Trailer ane (2017) - Scarlett Johansson Movie". YouTube. 2016-11-13. Archived from the original on 2020-09-09. Retrieved 2017-03-31 .
  17. ^ "Ghost in the Beat out (2017)". Rotten Tomatoes. Fandango. Archived from the original on December thirty, 2017. Retrieved April one, 2017.
  18. ^ "Ghost in the Trounce reviews". Metacritic. CBS Interactive Inc. Archived from the original on March 31, 2017. Retrieved March 31, 2017.
  19. ^ "Animax's official GitS:SAC webpage" (in Japanese). Animax. Archived from the original on 2010-ten-xix. Retrieved 2011-09-02 .
  20. ^ "Into the Network: The Ghost in the Shell Universe". Product I.G. Archived from the original on 2011-05-17. Retrieved 2011-01-29 .
  21. ^ "Ghost in the Shell: Stand Solitary Complex The Laughing Man". Production I.Chiliad. Archived from the original on fifteen January 2018. Retrieved 14 January 2014.
  22. ^ "Ghost in the Shell: Stand Alone Complex Individual Eleven". Production I.G. Archived from the original on 25 November 2011. Retrieved 14 January 2014.
  23. ^ "Ghost in the Shell: Stand Solitary Complex Solid Country Society". Production I.G. Archived from the original on 30 January 2011. Retrieved 14 January 2014.
  24. ^ Bull, John (2018-03-08). "Yoko Kanno: The Greatest Composer You've Never Heard Of". Medium. Archived from the original on 2019-02-22. Retrieved 2019-02-22 .
  25. ^ "Ghost in the Crush Gets New Anime From Kenji Kamiyama, Shinji Aramaki". animenewsnetwork.com. Archived from the original on 2017-04-08. Retrieved 8 Apr 2017.
  26. ^ "Ghost in the Shell: SAC_2045 3DCG Anime's Characters Designed by Altogether Wonderland's Ilya Kuvshinov", animenewsnetwork.com, archived from the original on 2019-06-13, retrieved 12 June 2019
  27. ^ "New Ghost in the Shell 3DCG Anime Project to Premiere on Netflix in 2020", animenewsnetwork.com, archived from the original on 2019-11-08, retrieved 7 December 2018
  28. ^ "Ghost In The Shell SAC_2045 Season 2 release date: Netflix sequel confirmed", Monsters and Critics, archived from the original on April 26, 2020, retrieved April 28, 2020
  29. ^ "Ghost in the Trounce Arise Pyrophoric Cult Episode Slated for August on Home Video in Japan". ANN. Archived from the original on 2015-05-09. Retrieved 10 May 2015.
  30. ^ "Ghost in the Shell Ascend Anime to Launch in 2013". Anime News Network. January 15, 2013. Archived from the original on 2013-01-sixteen. Retrieved 2013-01-xv .
  31. ^ "6月22日から映画「攻殻機動隊ARISE GHOST IN THE Crush」全4部作公開". Gigazine. Archived from the original on 2013-02-13. Retrieved 2013-03-13 .
  32. ^ "「攻殻機動隊ARISE」コミカライズ 月刊ヤングマガジンで連載開始 公安9課以前を描く | アニメ!アニメ!". Animeanime.jp. Archived from the original on 2013-03-16. Retrieved 2013-03-thirteen .
  33. ^ "攻殻機動隊 GHOST IN THE Vanquish". Sony Estimator Amusement. Archived from the original on 2013-06-16. Retrieved 2012-12-19 .
  34. ^ "世界中で絶賛されている近未来SFコミックス「攻殻機動隊」のプレイステーション・ゲームのSound [Techno] Trax。". Sony Music Entertainment Nihon. Archived from the original on November 12, 2013. Retrieved January four, 2013.
  35. ^ "Outset Assault is a free-to-play Ghost in the Crush FPS coming soon". PCGamer. Archived from the original on 2017-06-10. Retrieved 2015-09-17 .
  36. ^ Prescott, Shaun. "Starting time Assault is a gratuitous-to-play Ghost in the Shell FPS coming before long". PC Gamer. Archived from the original on 10 June 2017. Retrieved 18 September 2015.
  37. ^ Joel Silver, interviewed in "Making The Matrix" featurette on The Matrix DVD.
  38. ^ a b Rose, Steve (nineteen October 2009). "Hollywood is haunted by Ghost in the Shell". The Guardian. Archived from the original on 8 March 2013. Retrieved 26 July 2013.
  39. ^ Rose, Steve (Oct 19, 2009), "Hollywood is haunted past Ghost in the Vanquish", The Guardian, archived from the original on March 8, 2013, retrieved July 27, 2011
  40. ^ Schrodt, Paul (1 April 2017). "How the original 'Ghost in the Shell' changed sci-fi and the way we retrieve about the future". Business Insider. Archived from the original on 26 Baronial 2019. Retrieved 14 June 2019.
  41. ^ Kushner, David (June 2000). "Ghost in the Motorcar". SPIN. 16 (vi): 86. ISSN 0886-3032. Archived from the original on 2020-08-01. Retrieved 2017-08-31 .
  42. ^ Harry Al-Shakarchi. "Interview with pb engineer Brent Pease". Bungie.org. Archived from the original on 2017-10-24. Retrieved 2013-12-22 .
  43. ^ "Hideo Kojima on the Philosophy Behind 'Ghost in the Trounce'". Glixel. Apr 2017. Archived from the original on 2017-04-10. Retrieved April x, 2017.
  44. ^ "Ghost in the Shell (2017) – Blu-ray review". What Hello-Fi? Sound and Vision. August 7, 2017. Archived from the original on April three, 2019. Retrieved June xv, 2019.
  45. ^ "Cyberpunk 2077 Devs Looked at Bract Runner and Ghost in the Shell for Inspiration". GamingBolt. 13 January 2019. Archived from the original on 27 Feb 2019. Retrieved 15 June 2019.
  46. ^ Conditt, Jessica (i August 2012). "CD Projekt Ruby'south 'Cyberpunk' inspired past System Daze, Blade Runner [Update]". Engadget. Archived from the original on xiv October 2018.

External links [edit]

  • Official website
  • Madman Entertainment'southward Australian distribution release site

Source: https://en.wikipedia.org/wiki/Ghost_in_the_Shell

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